Six months have passed since the outbreak. Six months of terror, isolation and debilitating difficulties. Most people did not. But you did. Welcome to the State of survival,
Infection has spread throughout the country, dragging civilization along. Any surviving military or government went to the ground. Earth belongs to the infected now. Like any survivor, brave enough to make a claim to it.
Make friends or fight with other survivors. Do whatever it takes to survive. It will not be easy. There are everywhere infected. Resources are limited, and you must save what you can from the carcass of society.
This is a new world there. Dangerous, yes, but filled with opportunity. A huge force awaits those who are brave enough to understand it. But do not forget to look at your back. It is fair to say that people are not as friendly as before …
Build your settlement to form a safe haven for survivors and a foundation for your post-apocalyptic empire.
Save the survivors to increase your numbers and increase your strength. Find those who have special abilities, they will become the heroes of the plague war!
Zombie disease quickly mutates. Learn all you can to figure it out. The one who can control the infection controls the state!
There is power in numbers. Build allies and create strategic partnerships to survive the horrors of the infected Wilderness. Join forces to spray anyone trying to take advantage of you.
Tear up the rule book
This is humanity 2.0. Rewrite the rules on how you want humanity to progress.
-Added a new feature: Fortress Fight! Alliances can fight for control of fortresses on the world map to win big rewards
-Added Intel status: survivors can view Intel status through Intel mail
– Setting for Dev Camps and Intel Rally: now there will be 5 levels of Dev Camps; Intel Rally complexity depends on alliance level
-Optimized chat system display
-Optimizing the display of building slots
-Minor optimization for the event "Hunter Hunt"